Sound change rules

A sound change rule specifies how a particular sound changes (that is, to what new sound it changes) within a specific context. A rule is written in a rules file in the form:

Rule a/b/c

where a is the sound to be changed (the source component), b is what a is to be changed to (the result component), and c is the context in which a occurs (the context component). The source component a may be empty, in which case b is added wherever c occurs. The result component b may be empty, in which case a is deleted. The context component c may be empty (save for the placeholder, representing where the source component a occurs), in which case all instances of a are changed.

Note about overlapping matches (ana matches only once within banana).

Rule elements

Various elements may occur within each component, as detailed below.

Binary Feature Set

A set of binary feature values applying to a single sound, thereby representing the set of phonemes that share those feature values. For example, [-long+nasal] denotes all those phonemes that are both nasal and not long.

Note that a binary feature set does not mark a modification of the previous phoneme, but rather represents a new, distinct phoneme or set of phonemes. a[+nasal] does not represent a nasalised /a/, but rather /a/ followed by any nasal phoneme.

May occur within all three components.

Represented by enclosing the feature values within square brackets, e.g. [-anterior+voiced]. [] represents any sound.

Placeholder

Specifies where within a context the source sound occurs.

May only occur within the context component.

Represented by _.

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